Thursday, August 26, 2004

SUPER BRAD!

Today we're pitching one of our last four storyboards to the Execs. It's called "The Brad-venturer" and for you Brad fans out there, it's a chance for him to finally step out from under Jenny's shadow.

We just had the initial pitch and now is the nail-biting time when we wait for the bigwigs to call us back to hear their notes. Will they ask for a few dialogue tweaks and attitude adjustments? Or will they tear apart the whole story, putting us weeks behind schedule and threatening to destroy the entire second season?!?!

We will know very soon...

14 comments:

Cyberhick said...

Awesome! Finally! Cool! I can't wait!

Cyberhick said...

Awesome! Finally! Cool! I can't wait!

R.Radna said...

Good luck with the pitch.

tyde45 said...

Good luck!

XJ-0 said...

I am what many would call a "starving artist". Recently I've been trying to find out all I can about working as an artist(finding work, becoming an animator, education, etc...)

Any guidance would be apprectiated.

It's been very difficult for me to hold on to my passion.

E-Mail: xjzero85@yahoo.com

R.Radna said...

I don't know if they still do it, but animation magazine ran a contest in 2003 where the winner would be allowed to pitch a show idea to the judge of their choice. An outside shot (aren't they all?) but entering could be a useful experience in itself.

As for education, there are lots of animation schools out there. As for which one to go to, that's a question I'm not equipped to answer. Maybe there's a book on these schools somewhere, or some other resource.

Perhaps http://www.awn.com/ may be useful in answering some of your questions.

UrbanMachine said...

i think the biggest problem when looking for work as an artist is predicting what the next trend in art will be. right now graphic design is popular, but that will only last until the market becomes saturated with graphic artists. if you can determine what the next big thing will be and meet the demand, you'll be set. in the meantime, show your work to everyone and get your name out in the world, all the while developing your skills as an artist.

XJ-0 said...

That's good I guess. Just for the record, how did you guys get into it?

XJWriter said...

That's all good advice. The obvious advice is the most sound. Keep drawing and keep trying. Have a wide array of samples because you never know what someone might be looking for. Talent is important but perserverence is even more important if you don't have an uncle who owns an animation studio. I'll check with some of the people here to see what advice they have. In the meantime, keep at it and good luck!

Anonymous said...

Well my setback is that I can't draw, but we're I fail in drawing I superseed in writing. Does the industry have room writers or do I need hop on the next plane to an art school.

UrbanMachine said...

i think you shouldn't limit your options by chosing one over the other, but become an all in one package, artist and writer. it can only improve your marketability.

Cyberhick said...

I can't wait for that episode. Brad is underrated.

Iza Firewall said...
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